
In the game’s American 14 campaign levels, you lead U.S. For the first time, you will be able to command Japanese forces in a completely separate campaign from the American levels.

Unlike its predecessor, Pacific doesn’t confine you to commanding American forces only. Your omnipresence allows you to take command of almost any game vessel, vehicle, craft or gun at almost any point in time in the game without excuse. Instead of an individual character, you play as the omnipresent commander. While Battlestations Midway puts you in the shoes of one US Naval Officer as he rises through the ranks, Battlestations: Pacific dispenses with any coherent storyline. But like many sim-everything games, Pacific suffers from unfocused and unrefined gameplay.

Though most WWII strategy games let you experience the second Great War from one perspective, be it a foot soldier, fighter pilot, or battleship commander, Pacific lets you lets you play from the perspective of everything from a ship captain to a flight commander to a gunner on land. What would have happened had Admiral Chester Nimitz taken personal command of a battleship in the Pacific Theatre of World War II? What would have happened if the commander of the Japanese forces had personally decided to take flight in a bomber plane and attack Pear Harbor? Eidos Hungary‘s eclectic combat simulator, Battlestations: Pacific, answers these questions and more by letting you play as virtually every role player in the Pacific Theater of WWII.īattlestations: Pacific, the sequel to Battlestations: Midway, is no mere World War II simulator/strategy game.
